StateWrapper
Description
A class containing a comprehensive set of controller input states
from a given frame.
StateWrapper |
- - _state : GamePadState
- IsConnected : bool (Property with public getter and no setter)
- PacketNumber : uint (Property with public getter and no setter)
|
- + StateWrapper(state : GamePadState)
- + ButtonPressed(cb : ControllerButton) : bool
- + GetAxis(axis : Axis) : float
|